19537
Lecture
SoSe 14: Computergrafik
Günther Rothe
Information for students
B.Sc.-Studierende ab 5. Semester, M.Sc.-Studierende in Informatik, Mathematik, Physik o.ä.,
Comments
Inhalt
- Mathematische Grundlagen der Computergrafik,
- Darstellung von 3d Szenen im Rechner,
- geometrische Transformationen, Projektionen auf die Bildebene,
- Bestimmung sichtbarer Flaechen, Beleuchtungsmodelle,
- Ray-Tracing,
- Radiosity,
- Animation
Suggested reading
- Computer Graphics (2nd Edition C Version). D. Hearn, M.P. Baker, Prentice-Hall, 1997.
- Computer Graphics - Principles and Practice (2nd Edition in C). J.D. Foley, A. Van-Dam, S.K. Feiner and J.F. Hughes. Addison-Wesley, 1996
- Interactive Computer Graphics (4th Edition).E. Angel, Addison-Wesley, 2006
- OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 2.1.D. Shreiner, M. Woo, J. Neider, T. Davis, Addison-Wesley, 2007
26 Class schedule
Additional appointments
Fri, 2014-07-25 10:00 - 12:00Klausur
Regular appointments
Wed, 2014-04-16 08:00 - 10:00
Wed, 2014-04-23 08:00 - 10:00
Wed, 2014-04-30 08:00 - 10:00
Wed, 2014-05-07 08:00 - 10:00
Wed, 2014-05-14 08:00 - 10:00
Wed, 2014-05-21 08:00 - 10:00
Wed, 2014-05-28 08:00 - 10:00
Wed, 2014-06-04 08:00 - 10:00
Wed, 2014-06-11 08:00 - 10:00
Wed, 2014-06-18 08:00 - 10:00
Wed, 2014-06-25 08:00 - 10:00
Wed, 2014-07-02 08:00 - 10:00
Wed, 2014-07-09 08:00 - 10:00
Wed, 2014-10-08 12:00 - 14:00
Nachklausur
Fri, 2014-04-25 10:00 - 12:00
Fri, 2014-05-02 10:00 - 12:00
Fri, 2014-05-09 10:00 - 12:00
Fri, 2014-05-16 10:00 - 12:00
Fri, 2014-05-23 10:00 - 12:00
Fri, 2014-05-30 10:00 - 12:00
Fri, 2014-06-06 10:00 - 12:00
Fri, 2014-06-13 10:00 - 12:00
Fri, 2014-06-20 10:00 - 12:00
Fri, 2014-06-27 10:00 - 12:00
Fri, 2014-07-04 10:00 - 12:00
Fri, 2014-07-11 10:00 - 12:00
Inhalt
Mathematische Grundlagen der Computergrafik, Darstellung von 3d Szenen im Rechner, geometrische Transformationen, Projektionen auf die Bildebene, Bestimmung sichtbarer Flaechen, ... read more