19303201
Lecture
SoSe 18: Computergrafik
Günther Rothe, Boris Klemz
Comments
Contents
- mathematical foundations of computer graphics,
- representation of 3d scenes in a comuter
- geometric transformations, projections,
- hidden surface removal, lighting,
- raytracing
- radiosity,
- animation
Target Audience
B.Sc.-students in their fifth semester, M.Sc.-students in computer science, mathematics, physics, etc.,
closeSuggested reading
- Computer Graphics (2nd Edition C Version). D. Hearn, M.P. Baker, Prentice-Hall, 1997.
- Computer Graphics - Principles and Practice (2nd Edition in C). J.D. Foley, A. Van-Dam, S.K. Feiner and J.F. Hughes. Addison-Wesley, 1996
- Interactive Computer Graphics (4th Edition).E. Angel, Addison-Wesley, 2006
- OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 2.1.D. Shreiner, M. Woo, J. Neider, T. Davis, Addison-Wesley, 2007
26 Class schedule
Additional appointments
Thu, 2018-07-26 14:00 - 16:00Klausur
Comments:
Klausur
Location:
T9/Gr. Hörsaal (Takustr. 9)
Nachklausur
Comments:
Nachklausur
Location:
T9/SR 005 Übungsraum (Takustr. 9)
Regular appointments
Tue, 2018-04-17 14:00 - 16:00
Tue, 2018-04-24 14:00 - 16:00
Tue, 2018-05-08 14:00 - 16:00
Tue, 2018-05-15 14:00 - 16:00
Tue, 2018-05-22 14:00 - 16:00
Tue, 2018-05-29 14:00 - 16:00
Tue, 2018-06-05 14:00 - 16:00
Tue, 2018-06-12 14:00 - 16:00
Tue, 2018-06-19 14:00 - 16:00
Tue, 2018-06-26 14:00 - 16:00
Tue, 2018-07-03 14:00 - 16:00
Tue, 2018-07-10 14:00 - 16:00
Tue, 2018-07-17 14:00 - 16:00
Thu, 2018-04-19 14:00 - 16:00
Thu, 2018-04-26 14:00 - 16:00
Thu, 2018-05-03 14:00 - 16:00
Thu, 2018-05-17 14:00 - 16:00
Thu, 2018-05-24 14:00 - 16:00
Thu, 2018-05-31 14:00 - 16:00
Thu, 2018-06-07 14:00 - 16:00
Thu, 2018-06-14 14:00 - 16:00
Thu, 2018-06-21 14:00 - 16:00
Thu, 2018-06-28 14:00 - 16:00
Thu, 2018-07-05 14:00 - 16:00
Thu, 2018-07-12 14:00 - 16:00
Thu, 2018-07-19 14:00 - 16:00
Contents
mathematical foundations of computer graphics, representation of 3d scenes in a comuter geometric transformations, projections, hidden surface removal, lighting, raytracing ... read more