Cancelled
08135
Seminar
WiSe 17/18: Serious games development for Veterinary Medicine (Fakultative Lehrveranstaltung)
Maaly Nassar
Information for students
During the course, participants will be divided into 3 groups and each group will :
• Select (equine) clinical cases and gather relevant information, videos and images from clinics, laboratories and lectures.
• Design, model, animate and program 3D clinical case scenarios
• (Learn basic 3D programming)
• Present their 3D projects
* Each group will need up-to-date laptops and mobile phones to achieve the course learning objectives.
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Additional information / Pre-requisites
2. Semesterhälfte
Comments
Introduction to serious games development for Veterinary Medicine. A Project-based class that will focus on developing 3D clinical case scenarios for a "Virtual Veterinary Clinic". The class encompasses hands on learning 3D modelling and animation using Autodesk Maya. It will quickly progress from iterative design of clinical cases on paper to their realization within Unity. The final project will be 3D animated models for the clinical and laboratory equipment integrated within Unity’s virtual clinical scenarios. close
Suggested reading
Todd Palamar (2016).Mastering Autodesk Maya 2016
Will Goldstone (2011).Unity 3.x Game Development Essentials.
Graham A Munroe and J Scott Weese (2011). Equine Clinical Medicine, Surgery and Reproduction.
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7 Class schedule
Regular appointments
Fri, 2017-12-15 14:30 - 16:00
Fri, 2017-12-22 14:30 - 16:00
Fri, 2018-01-12 14:30 - 16:00
Fri, 2018-01-19 14:30 - 16:00
Fri, 2018-01-26 14:30 - 16:00
Fri, 2018-02-02 14:30 - 16:00
Fri, 2018-02-09 14:30 - 16:00